Developer, artist, animator, creative director: Bill Diaz
Bill Diaz
I created Skull Squadron Sims out of my passion to be creative, playing video games, watching anime and escaping in flight simulators. These are just a few of my many hobbies.
Growing up in the 1980's was awesome and my favorite cartoon after school was Robotech/Macross. This Anime cartoon increased my passion for animation so much. In the early 1990's computer animation was just beginning. I was fascinated and learned as much as I could about computer animation, which then led me to a career spanning 30 years now in the visual effects and animation movie industry. Skull Squadron Sims is now a creative outlet for me and hope you will enjoy what I have planned to share with you in the near future.